XLFARMS X1 V2.1.2 FS 2017
* Created a new collision file for the map
* Fixed problems with collision on the map
* Fixed bug in BGA
* Fixed field boundaries
* Fixed field size
* Objects have been removed in inappropriate places
* Adjusted straw and hay traps
* Sales brand
* Detail information
* Fix a few other minor bugs
* New vehicle for initial career
* Edited field purchase icons
Welcome to XLFarms X1. The first XLFarms series of the Farming Simulator17 game.
The XLFarms project came in 2009 with the modification of existing maps such as BigVirginIsland. Then in 2011 with Agritec and Fuhrmann Map EDITED. 2013 with Agrarfrost, Agroland, Paradise, Sunshine, and in 2015 with XLFarms and a series of private maps.
I was severely criticized (with good reason, though I do not agree) that I use objects from other maps without permission. So I decided to stay out of the FS15 so I did not publish anything. I’ll be back now.
Currently it is “private” with limited sharing for those who access my YouTube channel and Facebook page.
One of the main goals of having large-field maps was the look of PatchTractor, currently CoursePlay. I wanted to use 2, 4, 6, 10 machines working in the same field, but the current one was small and did not allow it. So I started to model maps and share them.
If you watch videos on YouTube, you will always see a lot of devices working. That’s beautiful!
The map does not create any kind of animal. Also, you can not cut the trees.
Just like other maps that appear, with a particular area of agriculture, the grain production is on this map. So do not ask for animal insertion because they are not part of the project logic.
It’s still under development, so it’s BETA in W.I.P.
So far, I have not created a documentation or a tutorial on what you can do on the map where the starters are, what makes every place where the grain is to be sold, where to sell …